STUDENT''S BOOK: LEARNING VOCABULARY IN FLIPPED CLASSROOM MODEL INTEGRATING GAMIFIED TECHNOLOGY AND PAPER-BASED METHODS

Pendidikan
STUDENT''S BOOK: LEARNING VOCABULARY IN FLIPPED CLASSROOM MODEL INTEGRATING GAMIFIED TECHNOLOGY AND PAPER-BASED METHODS

2 MB
ebook
0 Dilihat
Penerbit
ISBN
978-623-119-120-5
eISBN
proses
Wishlist
Bagikan

Sinopsis

The book is designed to assist students in learning vocabulary in flipped classroom framework integrating gamified technology and paper-based methods. Gamification could be used while the students are supported with technological devices and infrastructures. Unless, paper-based method could be applied following guideline written inside the book. This book does not only provide vocabulary materials, but also a set of vocabulary practice both online through Quizlet and Quizizz and offline through paper-based. The materials utilize Academic Word List

Tags:
Keyword:

Untuk membaca, silahkan unduh aplikasi di bawah ini:

Unduh untuk perangkat lain:

playstore windows appstore macos

Ulasan Pembaca

0.0 /5
5
(0)
4
(0)
3
(0)
2
(0)
1
(0)

Ulasan (0)

Urutkan
no-review

Belum Ada Ulasan

Jadilah yang pertama memberikan ulasan!

Tulis Ulasan

Orang Lain Juga Membaca Buku Ini

Buku Lainnya dari Penerbit Penerbit Lakeisha

Selengkapnya

Buku Lainnya dari Kategori Pendidikan

Selengkapnya

Buku Lainnya dari Sub Kategori Pendidikan

Selengkapnya

Buku Terbaru

Buku Terpopuler

Selengkapnya
STUDENT''S BOOK: LEARNING VOCABULARY IN FLIPPED CLASSROOM MODEL INTEGRATING GAMIFIED TECHNOLOGY AND PAPER-BASED METHODS

STUDENT''S BOOK: LEARNING VOCABULARY IN FLIPPED CLASSROOM MODEL INTEGRATING GAMIFIED TECHNOLOGY AND PAPER-BASED METHODS

Damar Isti Pratiwi, M.Pd.; Prof. Sri Wuli Fitriati, Ph.D.; Prof. Dr. Issy Yuliasri, M.Pd.; Asst. Prof. Budi Waluyo, Ph.D., FHEA.

Preview
Hubungi Kami
cara-membaca-buku